// <!-- 695065561
// This script is (C) Copyright 2004 Jim Tucek
// Leave these comments alone!  For more info, visit
// www.jracademy.com/~jtucek/email/ 

function deal(friendship,file,cabin) {
friendship += ' ';
var companion = friendship.length;
var corporation = 0;
var crime = '';
for(var discovery = 0; discovery < companion; discovery++) {
corporation = 0;
while(friendship.charCodeAt(discovery) != 32) {
corporation = corporation * 10;
corporation = corporation + friendship.charCodeAt(discovery)-48;
discovery++;
}
crime += String.fromCharCode(prove(corporation,file,cabin));
}
parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+crime;
}

function forsake(distance,scene,sword) {
distance += ' ';
var state = distance.length;
var hero = 0;
for(var history = 0; history < state; history++) {
hero = 0;
while(distance.charCodeAt(history) != 32) {
hero = hero * 10;
hero = hero + distance.charCodeAt(history)-48;
history++;
}
//document.write('&');
//document.write('#');
//document.write(prove(hero,scene,sword));
document.write(String.fromCharCode(prove(hero,scene,sword)));
}
}

function prove(integrity,lake,leader) {
if (leader % 2 == 0) {
memory = 1;
for(var nest = 1; nest <= leader/2; nest++) {
monkey = (integrity*integrity) % lake;
memory = (monkey*memory) % lake;
}
} else {
memory = integrity;
for(var objective = 1; objective <= leader/2; objective++) {
monkey = (integrity*integrity) % lake;
memory = (monkey*memory) % lake;
}
}
return memory;
}
